White Wolf Magazine 14
Included in this issue:
- RUNES by Stewart Wieck - The editor discusses a few controversies.
- Letters - You demanded it¸ so you had better write some letters.
- Devil on the Moon by Stewart Wieck - A short encounter/adventure for the Enforcers super-powered role-playing game.
- Automated Champions by John Habermas - How should you handle those mechanical heroes? Here are some tips in Champions terminology.
- A New Experience by Ken Cliffe - A new way to calculate experience in V&V. Now the powers of the villain affect your xp reward.
- Segment Jorune by SkyRealms Publishing - It's back up to the full eight pages this issue.
- The Fate of the Grog by Lion Rampant - The designers of Ars Magica expand on the grog and his place in their game.
- Demon Killer (part two) by Steve Tymon - Keep up with this exciting novella. The action really swings into gear this issue.
- The Silicon Dungeon by Jim Trunzo - Tune in for our first computer product reviews.
- Something's Rotting in Dankmart by K.G. and S.W. - A very strange adventure which might fit better in one of our October issues.
- Items for Any Realm by Richard Thomas - Richard presents descriptions for the items you see in the column's logo.
- The PBM Corner by Jim Townsend - Want to start your own PBMcompany? Then you'd better listen up!
- Capsule Reviews by Stewart Wieck - More short reviews. A look at a new Talislanta book¸ a strange pizze game¸ and the new Enforcers module.
- Review: Cyberpunk by Stewart Wieck - The atmosphere is rich in this new game by R. Talsorian Games.
- Protecting the Shield by Sten Westgard - A short piece about the shield in Rolemaster.
- On the Horizon