I-zine 1: Message in a Bottle
b>Introducing The I-Zine!
Welcome to I•Zine¸ your interface to all things Interface-Zero. In the coming months we hope to give you a virtual tour of the world to come in 2088. The world is a big place and we plan on exploring every nook and cranny. Here's a quick rundown of some of the regular features we have planned.
Risky Ventures • In my opinion the best way to learn about someplace new is to mingle with the sprawlies¸ have an adventure and maybe blow a few people away with that nickle-plated gat you've been itching to try out. I•Zine will travel globe looking for the hairiest messes to drop your troupe of intrepid raiders into. Every I•Zine adventure is hand-crafted by a sadistic game designer dedicated to making sure that your player's heroes live in interesting times.
Don't say we didn't warn you.
Power Creep's Catalogue • And who turned you on to that nickle-plated gat? Probably Power Creep¸ the slickest EQ blogger in the Deep. This gaucho has an opinion on every bit of kit from bootleg nano-ration dispensers to the latest sports car coming out of Stuttgart. Looking for a cheap batch of labor simulacra¸ a review of the latest expansion for Bloodthrone™¸ or some scavenged cyberware-Power Creep's your guy.
Wanted! • Governments¸ megacongloms¸ and the hyper-affluent are always putting up major cred hoping someone will do their dirty work and bring in folks whom they feel have wronged them. The irony is that a lot of these fugitives are no worse than the people hunting them¸ but sometimes-sometimes they're bogeymen-the stuff of nightmares lurking in the shadows¸ responsible for unfathomable crimes and harder than hell to take down. So pick your bountyheads and your clients wisely¸ and use our constantly updating list to keep youself up to date on the most dangerous game walking the streets.
Rough Terrain • Rough Terrain gives you the lay of the land for everything from wastelands¸ to dance clubs. Take a virtual tour of some of the world's hot spots without ever leaving your terminal. Visit seedy hangouts¸ the halls of power¸ back-alley shops¸ rover-controlled atolls¸ ruined cities¸ ganglands¸ posh shopping districts¸ radioactive wastes and city-sized junk piles with our rambling blogger HippytypeWriter73.
Domains in the Deep • Your ticket to the Deep Realms-virtual worlds that play by their own rules. Learn the ins and outs of the Deep. Explore strange vistas. Meet the system admins¸ that keep them running and the unique virtual entities that exist within each server. Get your hands on the latest VRTs (VR tools)¸ and avatar upgrades. Don't have a user ID and password? No worries we'll hook you up¸ but remember to mind the security¸ and keep an eye open for the exits.
The Fortune 50 • Details the real movers and shakers in the world -the megaconglom. Catch a glimpse of its important personnel¸ subsidiaries¸ product lines¸ methods¸ image¸ enemies¸ paid for allies¸ and the stuff they don't want you to know about.
Our first Issue provides you with an Adventure: Message in a Bottle¸ written by Matt Conklin.
Message in a Bottle is a short one-or-two night adventure that could be spun into a larger series. The scenario s designed for 1st or 2nd level heroes. Nominally Message
is set in a large metropolis such as Brasilia¸ Chicago¸or Hong Kong¸ but it can be transplanted to nearly any locale that has at least a small Indian population
present.
The scenario revolves around the rescue of a supposed hacker friend of the heroes-Flashing Durga-ho has become enmeshed in the machinations of a dangerous Thuggee cult cell.
Also included in this issue¸ are expanded r