Codex Magazin: Gold (Aug. 2019)
Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme¸ loads of original artwork¸ and a custom layout.
Inside Codex - Gold:
True Beauty Gold An expansion for True Beauty¸ originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the ballroom scene of 1980s Harlem (think: the TV show Pose or the film Paris is Burning). This expansion takes your campaign of True Beauty to the next level with character creation ideas¸ tables for rival ball houses¸ ball themes¸ and more!
The True-Gold Forge This is a set of tools for Dungeon World designed to enhance the Undertake a Perilous Journey move and scenes at camp. From the text: The True-Gold Forge is an expansion of Jason Codova's Perilous Journey procedure (reproduced below)¸ as found in The Discern Realities Annual (2017). The procedure is concise and effective: however¸ over an extended campaign you might want more questions and prompts to draw on! The original procedure is intended for use with Dungeon World - but the prompts within this little expansion are system agnostic¸ and could easily slot into most fantasy genre games."
Trophy Gold This is a brand-new game inspired by the Trophy RPG¸ originally published in Codex - Dark 2. From the text: Trophy Gold is a collaborative storytelling game about a group of treasure-hunters on an expedition to a haunted environment that doesn't want them there. It requires one game master (gm) to moderate the game and portray the dangers of the world¸ and one or more players to portray the treasure-hunters. A session of Trophy Gold typically takes about 3‐4 hours¸ though a full adventure could take more than one session to complete... If you've played Trophy-the game that Trophy Gold is based on-you'll find much that's familiar. However¸ unlike Trophy¸ your treasure-hunters aren't necessarily doomed. They have a chance to succeed: they can retrieve priceless artifacts¸ face down dangerous creatures¸ and maybe even survive long enough to tell their tale and venture out another day... Trophy Gold takes the collaborative¸ push-your-luck rules and rolls of Trophy and blends them with the survive-by-your-wits mentality of old school fantasy games. Instead of the everincreasing power that comes with leveling up found in other games¸ treasure-hunters in Trophy Gold remain fragile¸ meaning death is always just one bad roll away."
Three Dozen Notable People Over 50 A miscellany.
8 original illustrations.
Custom layouts by Sam Roberts¸ Lu Quade¸ and Jesse Ross.