Weather the Storm (5e)
Weather the Storm This One Shot Adventure Module Contains: The story for a single adventure Builds for 2 new monsters A character build for a storm mage NPC (D&D 5e) New magic items A sketched map of a small mountain town Two encounter maps The Story Mankind has always been observing and trying to predict the weather. Indeed¸ every culture has its sayings and truisms about it. Yet¸ such imprecise methods never convinced Anna Janar. Raised as a farmer's child in the mountains¸ she's always seen the unpredictable nature of the weather as one of mankind's greatest banes. Living through droughts¸ floods and harsh winters¸ the idea of a malevolent force controlling all these events began to form in her mind. Therefore¸ she left her home with the goal to dedicate her life to understanding the inner workings of the winds. After years of travel¸ Anna built her own laboratory. Cooped up in this mountain tower above the small town of Donasa¸ she seemingly made her dream come true. The locals greatly appreciate and rely on her accurate weather predictions. Wise men from all over the continent travel to Anna's tower to learn how to read the skies like she does. Yet¸ she still feels like something is missing. There's still a variable she can't quite explain ‐ an unseen hand manipulating the weather whenever she isn't looking. Determined to fulfil her lifelong dream¸ Anna begins to plot out her most ambitious experiment yet: enslaving the winds themselves. In this 3 ‐ 4 hour adventure¸ a party of 6th to 7th level characters will get snowed in while visiting Donasa. With the weather getting worse by the minute and worrying broadcasts coming from Anna's tower¸ the party must "Weather the Storm" and find out if she's the key to ending this blizzard.