The Masterclass Codex: Sixteen New Character Classes For Your Campaign (5e)
ALCHEMISTS¸ SAVANTS¸ MONSTER TAMERS¸ NOBLES¸ GUNFIGHTERS¸ TINKERERS AND MORE!
This compilation of the books A TOUCH OF CLASS and A TOUCH MORE CLASS contains 16 full character classes for your 5E games! These new classes are fully detailed with exciting class-themed abilities! Each of these classes also contains a range of subclasses to further customize them.
Play as the brilliant savant¸ the black-powder gunfighter¸ or travel with exotic animal companions as the monster tamer! Harness the power of your environment as the geomancer¸ or create wondrous inventions as the tinkerer!
Marshall your party as the noble¸ create exoctic concoctions as the alchemist¸ change shape as the morph¸ or teleport across the battlefield as the feywalker.
Enjoy a full palette and depth of exciting game mechanics which allows you to explore player options in far more detail than a subclass could.
This book contains:
A TOUCH OF CLASS (REVISED): The original book has been revised and updated¸ and includes the alchemist¸ cardcaster¸ diabolist¸ feywalker¸ morph¸ noble¸ and occultist.
A TOUCH MORE CLASS: This new book contains the bloodweaver¸ fatebender¸ gemini¸ geomancer¸ gunfighter¸ lodestar¸ monster tamer¸ savant¸ and tinkerer.
This book contains the following sixteen classes!
- Alchemist: Scientific Sorcery. The alchemist uses an almost scientific approach to magic to make alchemical discoveries. Will your alchemist become immune to poison¸ or discover the Elixir of Life? Will you delve into the Science of Creation and build a homunculus¸ or research the Science of Destruction and devise explosives? We also expand on the alchemist class with three new advanced studies: the Science of Illumination ¸ the Science of Mutation ¸ and the Science of Regeneration. Also included are two new spells¸ and an update which gives the alchemist a little more "oomph."
- Cardcaster: Seers of Fate. The cardcaster uses a tarot deck to release magic¸ playing cards to cast spells-although she doesn't always have control over what spells are currently made available to her by the winds of fate! Also included are three subclasses: the Knight of Swords ¸ which embodies mental force and determination; the Page of Wands ¸ which embodies the magical power of creation; and the Queen of Cups ¸ with embodies the emotions. This class is also supported by new feats and new secrets¸ including the King of Pentacles ¸ which pertains to thrift and wealth; and the Jack of Beasts ¸ which unleashes the trapped spirits of monsters.
- Diabolist: Students of Darkness. Diabolists deal with forbidden secrets and dark entities¸ grasping for power through dark pacts. While they have things in common with necromancers and warlocks¸ diabolists are something entirely more…diabolical! Also included are two dark paths: the Demonic path and the Devilish path. We also introduce some conjured horrors¸ such as the accuser devil¸ contract devil¸ and more!
- Feywalker: A Taste of Primal Chaos. The feywalker is a mysterious warrior with mystical powers. Feywalkers can teleport short distances¸ breathe in air and water¸ and enchant others with a glance. They can also choose from three primal spheres: Beasts¸ Plants ¸ or Entropy.
- Morph: Changing Faces. The morph is a shapechanging specialist¸ able to slide between different forms. Morphs have a choice of three essences-the Doppleganger ¸ the Primordial Beast ¸ and the Trickster -and a selection of Morph Talents they can choose from and acquire.
- Noble: Chessmaster and C