Superhero/Post-Apocalyptic Mutations Deck (5e)
Superhero? Post-Apocalyptic Abomination? Mutant!
In the Exterior¸ a lot of things can mutate you. We don't mean the depressingly awful mutations that bedevil us in real life; no¸ these are the cool mutations where you shoot frickin' laser beams out of your eyes (or elsewhere). With these rules you can start out with seven¸ as defined by the many species in the Exterior. Or if you prefer a superhero or supervillain campaign¸ there's plenty of option for human heroes as defined by their primary attribute (Strong Humans¸ Smart Humans¸ Fast Humans…you get the idea).
Life is all about variety¸ which is why these 80 mutations come in a deck. If you want to be faster than a speeding bullet¸ more powerful than a locomotive¸ or leap tall buildings in a single bound¸ we've got you covered. Or if you prefer not to die when exposed to massive amounts of radiation or want an extra brain or two¸ that's cool too.
Click Alternate Preview to see rules on how to use this deck with your own post-apocalyptic or modern superhero game.