Ragged Hollow Nightmare: A Dungeon Age Adventure (5e)
Yesterday¸ young Tobias went to investigate an old tomb by himself. Everyone told him it was a bad idea. Everyone was right.
Today¸ you and your companions awaken to a town in chaos. Why is the temple sealed behind a divine shield? Why are children and worshipers trapped within? How do we get inside? What did Tobias do?!
Ragged Hollow is a full-service starting town¸ full of classic creatures and challenges all updated and brought together for newbies and nostalgia-lovers alike. There are goblins and witches in the woods¸ a house full of traps¸ a basement of vermin¸ kobolds in a cave¸ bandits on the road¸ riddling ravens¸ a 50-room temple dungeon¸ nursery-rhyme monsters¸ living nightmares¸ Lovecraftian horrors¸ and tons of unique items to find.
This is a mystery with lots of relevant side-quests around the town. The heroes can investigate the situation¸ get into the temple¸ save the innocents¸ and stop the monsters. And get some loot!
ADVENTURE TYPE: Medium Dungeon / Town / Wilderness Adventure
NOTE: This adventure was written first for 5e and then converted into an OSR version. In the OSR version¸ you will find some 5e-isms and artifacts.
SESSION REPORT
Read the narrative of one early play test of this adventure:
- https://josephrobertlewis.com/2020/03/02/ragged-hollow-nightmare-session-1/
- https://josephrobertlewis.com/2020/03/15/ragged-hollow-nightmare-session-2/
- https://josephrobertlewis.com/2020/03/28/ragged-hollow-nightmare-session-3/
- https://josephrobertlewis.com/2020/04/13/ragged-hollow-nightmare-session-4/
REVIEWS
" This forty page adventure is PACKED FUCKING FULL... the entire adventure is well formatted and organized. It's easy to find information and the writing is tight and evocative....Top notch...overall¸ a GREAT adventure. Great new creatures¸ good new magic items. " --Bryce Lynch (https://tenfootpole.org/ironspike/?p=6515)
DESIGN NOTES
This adventure is intended for characters levels 1 to 4. It includes several wilderness areas (forest¸ hills¸ mountain)¸ a bustling town¸ several local mini-dungeons¸ and one 50-room temple dungeon. Each area contains various encounters and unique items.
There are many opportunities for combat¸ but it is possible for players to explore most areas and complete many interactions without any combat at all¸ depending on their choices.
INCLUDES: Story hooks¸ dialogue prompts¸ random encounters¸ stat blocks¸ original creatures and treasures¸ and maps.
KEYWORDS: town¸ village¸ forest¸ goblins¸ goblin market¸ witches¸ hags¸ hills¸ bandits¸ ogres¸ mountain¸ kobolds¸ caves¸ dwarves¸ temple¸ clerics¸ nightmares¸ demons¸ riddles¸ traps¸ ghosts¸ fairy tales¸ Lovecraft¸ mutant