Mark of the Vestige (5e)
In the spaces between realms¸ accessible only through cracks in the fabric of reality¸ creatures of unusual power roam in search of hosts-- vestiges. Using this book¸ one might bind a vestige to their very soul¸ temporarily earning supernatural abilities beyond the norm--but beware the consequences¸ dear friend. You may find yourself a pawn in a game beyond your reckoning. Mark of the Vestige is a 5e conversion of 3.5e's "Vestige" rules¸ as introduced in the Tome of Magic sourcebook. Using these rules¸ a character can perform a ritual to temporarily take on the powers of a particular vestige¸ in exchange for hosting that vestige in their own body--and risking the vestige influencing their actions. This fully illustrated 56-page guide introduces the following: Rules¸ mechanics¸ and roleplaying tips for including vestiges in your games 32 vestiges from the Tome of Magic sourcebook¸ complete with lore¸ descriptions¸ and powers 3 all-new vestiges exclusive to this guide 20 magic items for your vestige-bound characters An appendix of handouts to quickly reference a vestige's powers mid-game