EN5ider 266: Herbalists Knapsack (5e)
This article details 9 unique plant extracts¸ clippings¸ and materials that GMs can include whenever the adventurers are out wandering in the wilderness to bring a little something special to their world! Some can be used as herbal remedies while others have the ability to replace material components of spells¸ potentially even changing or enhancing the resulting magic.