Creature Components Vol 1 (5e)
For generations wizards have sought ways to augment their already substantial magical abilities. Centuries of research has yielded countless new spells¸ metamagic practices¸ and even the discovery of cooperative spellcasting as a means for making existing spells more powerful. Now you can add even more power to your arsenal with Creature Components!
Harvest the essence of elementals¸ the scales of dragons¸ and the blood of genies for use in augmenting your own spells or take it a step further with mods to magic items¸ weapons¸ and armor.
Creature Components is a 58-page rule supplement surrounding the harvesting of specialized components¸ and their use in the augmentation of both arcane and divine magic. This book includes:
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- Rules for identifying and harvesting creature components
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- Over 100 creatures in the component catalogue
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- Variant Magical Items
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- New Magical Weapons and more
Within these pages are options for both players and DMs to add variety to treasure hoards¸ day to day spell casting¸ and even item creation. Magic has evolved...