Alchemist (5e)
The Science of Magic!
The ALCHEMIST Class offers a new full class to your players that cross the boundaries between science and magic. In addition to the new core class¸ this supplement provides 7 alchemical traditions that emulate archetypes from Dr. Jekyll to Dr. Frankenstein.
This product provides players with a new 20 level Intelligence-based caster class that allows players to share alchemical effects with their allies¸ 6 traditions updated with playtested material and feedback from the readers at Tribality.com¸ and a new tradition not seen anywhere else.
Inside you'll find:
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Artificer: Create technological devices and master a range of alchemical formulas.
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Irezumi: Infuse ink with alchemical and mystical qualities to skin-stain your allies¸ or mark them with long-lasting power.
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Metamorph: Mutate yourself into a beast of terrifying power.
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Poisoner: Create and manipulate unique toxins.
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Pyromancer: Twist magical effects into weapons that terrify or amaze.
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Re-Animator: Circumvent the whims of the gods and bend the dead to your will.
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Herbwarden: Draw power from plants and herbs¸ and call the natural world to your aid.
These materials were designed for use with 5th edition rules and can be played directly in your 5th edition campaign.
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EDIT:We made some cosmetic changes to the PDF. Thank you for supporting us.
Our newest title: The Seas of Vodari is available April 2nd¸ 2020
The Seas of Vodari is a 268-page book that provides fifth edition material for both gamemasters and players to enjoy a single adventure or an entire campaign full of swashbuckling action and magical adventure. You'll find a gazetteer for dozens of islands¸ player options for races and subclasses¸ equipment¸ ships¸ monsters¸ and a starter adventure.
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