OS&R: Oubliettes¸ Sorcery¸ & Reavers
An RPG which bridges the gap between the speed and simplicity of the Original Seed and OSR games and more modern design sensibilities. We make adventuring dangerous¸ but we also make the PCs heroes¸ capable of daring deeds from the onset. Combat is visceral and plays well. Your Magi won't cast spells once and then forget them; they will cast their spells until it kills them...sometimes literally. Gone are ability scores which are of no use other than determining the modifier. We skipped the 3-18 and only use modifiers to your Attributes. We've made the game more about player choices and GM rulings vice mother-may-I; play how you want using our framework for adventure and role-play!