An introduction to the High Wold¸ the south-westerly corner of Dolmenwood.
Descriptions of the seven hexes clustered around the village of Lankshorn.
Details of the most signifcant people and places in Lankshorn¸ including: the Hornstoat's Rest inn¸ the fairy-blooded bladesmith¸ the Man of Gold Apothecary¸ the Church of St Pastery.
Tavern fare generator.
Psychedelic compounds generator¸ including details on buying¸ selling¸ and manufacturing.
Seven new monsters: addercorn thralls¸ barrowbogeys¸ bog zombies¸ longhorn goatmen¸ shorthorn goatmen¸ nightworms¸ witch-owls.
Wormskin explores the mythic forest called Dolmenwood¸ a weird folklore setting for use with B/X or similar tabletop adventure games. Each issue uncovers various elements of this eldritch realm situated on the leafy verges of Fairy¸ where austere Drunes rub elbows with weird elf-lords and talking beasts¸ where witches wander skyclad and armed with sinister magicks to bind the spirits of hapless adventurers. Be wary.