Wisdom from the Wastelands 47: Underwater Rules (d20)
Water covers over 70% of Earth's surface¸ so it is likely that many adventures will take the occasional aquatic turn. This could happen in the wilds¸ on the open ocean¸ or down in inky subterranean depths. Mid-exploration¸ an evil game master might even open the water valves in an underground tunnel or inundate some ruins below a destroyed dam. A naive player could believe the worst thing about a water encounter is getting wet¸ or maybe that something large¸ toothy¸ and cold-blooded might try to take a friendly little nibble. But any watery environment is an extremely hostile place: the hazards are many and varied¸ and death can lurk within the most placid of pools. To enhance adventures on the water or below the surface¸ this issue introduces a plethora of new rules¸ ranging from water-damaged equipment¸ to deep-diving pressure¸ to the ever-present danger of drowning. Just be warned¸ your players may never go swimming again!
Wisdom from the Wastelands is dedicated to providing useful information¸ game content¸ and ideas to players of modern¸ science fiction¸ and post-apocalyptic table-top and role-playing games in general and to fans of Goblinoid Games' Mutant Future RPG in particular. The material it contains are compatible with it and any others that use the "Basic" system introduced in the most popular role-playing games of the early 1970s and are easily adaptable to many other games (especially successor systems¸ to include those covered by the Open Game License).
Our goal is for each thematic issue of this publication to contain a variety of useful and earnest content that will inspire Game Masters and players alike and provide them with things that they can immediately plug into their games. We very much hope you will find this and subsequent issues of the Wisdom from the Wastelands to be useful and enjoyable!