Ultimate Prestige Classes 2 (d20)
In this book¸ we have kept to the same chapter designations as used before¸ with a couple of extra chapters included to accommodate character classes who we felt deserved a whole section to themselves. Way of the Warrior is the section for those classes whose main interest is in using a weapon¸ without much concern for matters spiritual or magical. This is where military-type¸ armour-wearing¸ battle-waging characters can be found. Open Hand and Closed Fist is a new development¸ a chapter devoted to those characters who prefer to fight unarmed. Here you will find many character classes drawn from the Wuxia genre¸ whose cinematic style and martial arts skills add a dimension of the exotic to any game. Secrets of the Arcane is the chapter for the magician¸ featuring variants on the wizard and sorcerer classes¸ from the cerebral student of astrology to the outrageously tattooed magician and the fire-blooded embermage. The Power of Faith is the chapter dealing with religion and those who work in its name; clerics¸ druids and most especially paladins will find prestige classes aplenty here. By Wits and Skill is for those characters who get by on technical knowledge¸ manual dexterity or sheer showmanship. This chapter is particularly rich in classes that rely on deception in order to ply their trade. Mind Over Matter is for those who work with psionics¸ presenting a selection of classes that capitalise on the rare and potent powers available to psions and psychic warriors. Crusaders of Light and Darkness is another new addition and details those rare characters whose motivation is found at one end of the moral spectrum or the other. Here you will find exemplars of all that is good and generous¸ matched against some of the darkest¸ most twisted minds imaginable. Finally¸ Monstrous Paths reminds us that it is not only humanoid characters who can specialise. Instances are given of monster prestige classes that will not only give players a nasty shock when they think they are dealing with nothing more than a typical specimen of the race; they will also help the Games Master flesh out these monster races¸ giving some insight into their way of life. In addition¸ we have included a section on crafting prestige classes in which we look a little deeper into the mechanics of their construction¸ as well as suggesting several sources of ideas for new prestige classes.