Standoff at Sandfell Sea Fort (d20)
Eerie lights? Strange noises? Ships are sailing blind into the rough shores of the Bay of Saurvorn. Why is the light out at Lokrom's Beacon? Will the party find clues to a murderer? Or is there something more sinister at stake.
An OSR adventure for Levels 4-7.
One of many monthly modules by Malrex's Modules on Patreon. This adventure has been edited and layout re-worked. It involves an adventure in a bay OR the seashore with a lighthouse and a old sea fort with several new monsters and magic items.