SERPENTINE - Oldskull Serpent Folk (d20)
Slithering from out of the depths of Yoth and dread N'kai¸ they rise...
Poisoning dreams¸ crushing the weak¸ conquering kingdoms¸
And your game world will never be the same.
Infused with unified coils of deep lore shed from the writings of Lord Dunsany¸ Robert E. Howard¸ Clark Ashton Smith¸ Abraham Merritt and H. P. Lovecraft¸ Oldskull Serpent Folk is an exciting new supplement for Basic¸ Expert¸ and Advanced old school fantasy role-playing games. Herein you will find details linking the Cthulhu Mythos¸ the Hyborian Mythos¸ the World of Oldskull¸ pulp fiction¸ and world mythology into a single cohesive whole... a villainous bestiary specifically designed to deepen and enhance your game's monstrosities and the netherworld domain.
Details are found herein concerning the anthropomorphic serpent men (NPCs)¸ humans infused with the power of ancestral serpent spirits (PCs)¸ and naga-like eldritch horrors (inhuman monsters of considerable power). The detailed rules systems include: Viperous Metamorphosis¸ explaining how the serpent folk become more powerful and less sane by shedding their skin; Bond Serpents¸ a detailed snake familiar system for PC beast masters; the Soul Slaver caster class¸ being a hybrid cleric/magic-user with snake-derived and beguiling hypnotic powers; serpentine history and behavioral lore; extensive rules for special abilities¸ attacks¸ and defenses; and much more.
Embrace the way of Yig and Thoth-Amon¸ and despair!
A slithy¸ bighted¸ and anfractuous supplement from Kent David Kelly and Wonderland Imprints¸ Only the Finest Works of Fantasy.