Quintessential I 16: Gnome (d20)
There are many curious things in the world and not only are gnomes one of them¸ but they are determined to find out about the rest. They toil in their burrowed workshops and laboratories¸ churning out wonders that range from a cure to mummy rot to the ultimate salt shaker. Their inquisitive nature and innate restlessness always push them forwards¸ even if 'forwards' leads straight to a ravine because¸ who knows¸ maybe there is something interesting at the bottom? A good-natured approach to every problem seems to be the way of gnomes. Always ready to laugh at their own misfortune¸ they roll up their sleeves and get to work to resolve them. Where others see a closed box¸ gnomes see a wooden wrapping for something potentially exciting and caution be damned: they are going to open it! The Quintessential Gnome offers any player choosing the gnome race a host of alternatives for the growth and development of their characters. This supplement¸ written by Alejandro Melchor (EA Constructs¸ Quintessential Elf) grants gnome characters a host of new feats¸ spells¸ tricks and much more¸ giving players a wide range of new options in their games. With enhanced rules for gnomish technology¸ illusions and magic¸ as well as new sub-races and a detailed treatment on burrows¸ the gnome race is enhanced and expanded to truly shine and stand tall.