Pulp Villains: THUGEE (d20)
hey strangle unsuspecting travelers on dark country roads. They glide though New York's glittering streets clinging to shadows¸ carrying fear and death in their yellow scarves. They are brutal thugs masking their villainy behind a facade of ancient mysticism.
They are the Thugee¸ a cult of murders whose history and myth stretch back thousands of years. By the end of the 19th century the terrible cult had vanished from India. In the fictional world of the pulps¸ though¸ the cult persisted into the modern world.
Pulp Villains: Thugee details the cult for use in Modern D20 games. This 51-page PDF¸ written by Shannon Kalvar¸ features details on the historical Thugee¸ as well as three pulp-era versions of the cult¸ depending on the focus of your particular campaign. New feats and F/X powers for the Thugee are also included¸ as well as sample NPCs¸ ready for use.
Pulp Villains: Thugee has more than just the Indian stranglers¸ however. The PDF serves as a tool for Gamemasters who wish to include any sort of cult in their Modern D20 campaigns. The full Open Content rules for creating Organizations in Modern D20 are included in this PDF¸ expanded with a new rules system of Descriptors which allow Game Masters to customize cults using the adjectives used to describe them!
Do you dare oppose the Thugee? Or will you too fall to a cunning smile and a swiftly applied yellow strangling cord?
Requires the use of the d20 Modern Roleplaying Game¸ published by Wizards of the Coast¸ Inc. d20 Modern¸ and Wizards of the Coast are trademarks of Wizards of the Coast¸ Inc. in the United States and other countries and are used with permission. 'D20 System' and the 'D20 System' logo are Trademarks owned by Wizards of the Coast and are used according to the terms of the D20 System License version 3.0. A copy of this License can be found at www.wizards.com/d20.
All text within this product is 100% Open Content.
It is not compatible or required for the current SAVAGE WORLDS version.