Klyron (d20)
Klyron is a nearly dead moon with a long history. Rumors of technological wonders drive the players to search there¸ but they aren't the only ones who want the treasure. Klyron is packed with natural wonders¸ treasures and deadly enemies! All of this is compatible with virtually any OSR rule system.
This document is a proof of concept for a project I'm working on called The MIllion Moons of Manza. While it's going to be an awesome sword and planet setting¸ what I'm really excited about is the generator systesm. Beyond standard things such as treasure generators and planet generators¸ there are systems for making traps¸ monsters and more. The end result should allow you to create your own one- or two-page dungeons.
This product is the result of using those generators to come up with a unique moon¸ its inhabitants¸ features and more. It's a few pages long because I wanted convey more information¸ but in my tests I've been able to essentially create one-page wilderness maps¸ with stats for monsters and encoounters¸ plus maps and flavor text. What I want for you¸ GMs¸ is to be able to sit down and come up with an evening's entertainment in 15 or 20 minutes¸ or even to be able to do it during play.
You can find out more about the project at the Million Moons of Manza Google+ group. One thing I'm really proud of is the fact that you can get a planet¸ enemy or anything else by making one toss of about three dice (barring the uncommon results that have you rown again on the same table).
Please let us know what you think. This is an early stage of development and I want to create the firmest foundation possible.