Guns of War (d20)
Full now-yea¸ more than full-behold our devastation:
The frantic drum beat¸ and the brazen horde¸
The thundering siege gun¸ and the blood-slick sword
Devour all diligence¸ and sweat¸ and careful preparation.
Down walls and through the town runs always fresh-spilled blood
For eighteen summers now¸ our river's yearly flood
Near-choked with corpses¸ has pushed slowly¸ slowly on.
- Andreas Gryphius¸ Tears of the Fatherland¸ 1636 A.D.
Guns of War brings you all the rules you need to add the gunpowder¸ firearms¸ and artillery of the Age of Pike and Shot into your fantasy role-playing game. This century-and-a-half period was an age of war more terrible than any that had come before¸ as the technology of battle changed more rapidly than it had in any time in the preceding 3¸500 years of human history. It was also an age of apparent anachronism made real¸ as plate-clad knights battled rifle-armed soldiery¸ field artillery fired on pikeman¸ and swords hung alongside pistols on the belts of cavalry.
Guns of War is designed for use with Autarch's Domains at War (D@W) rules for military campaigns and battles. You will also need a copy of Adventurer Conqueror King System (ACKS)¸ Lamentations of the Flame Princess (LOFTP)¸ or a similar D20-based fantasy role-playing game to use this book.