Face the Music (Level 3 PCs) (d20)
For a level 3 party!
Nightly howling from the woods has the townsfolk on edge. Even worse¸ the town's courier refuses to leave¸ fearing for his life. High Scrivener Dow doesn't need some mongrels stymieing business for him¸ so it's up to the party to root out whatever beasts are causing the disturbance each night. Their investigation leads them to the ruined site of a castle that once stood in the woods centuries ago. Something caused it to mysteriously sink in the earth¸ leaving a shattered surface in its wake¸ and the castle's name and purpose have been lost to obscurity since.
What's more¸ on this particular night¸ the howling has been replaced by an enchanting and eerie melody without source. Will the characters turn tail and run when they learn the truth behind the nightly disturbances? Or¸ will they press onward to face the music?
This title is an adventure short.An adventure short is a shorter format for Dungeons on Demand adventures. Each short is intended to supply enough content for a single gaming session. Unlike other Dungeons on Demand adventures¸ the encounters in an adventure short may not provide enough experience for each player character to gain a level. Fewer background details are provided¸ encouraging Game Masters to fully tailor an adventure short to their game worlds.
Dungeons on Demand is a line instant dungeons you can drop into your campaign¸ each is designed for 4-5 player parties of specified levels¸ and each dungeon is complete with a back story¸ hand drawn maps¸ traps¸ puzzles¸ and reference information to monsters and treasure. You can customize each one to fit in your campaign however you wish¸ and each one can be played through in one or two gaming sessions.
EVERY DUNGEONS ON DEMAND ADVENTURE FEATURES
Player Safe Maps - Maps for each encounter area (and the dungeon as a whole) come prepared for both the players and GMs. Helpful for when you want to give the party something to visualize without revealing hidden monsters¸ traps¸ and treasure.
Quick Reference Icons - GM maps are fully labelled and complete with quick reference icons. These icons give you all the information a GM needs for an encounter area - whether there's monsters lurking to fight¸ traps the party must contend with¸ hidden treasure¸ NPCs to talk to¸ or a puzzle they must solve. Each icon is given a complete description in the encounter break down.
Combat Difficulty Gauges - Each encounter description provides detailed information on how monsters perform in battle. These gauges allyou to quickly determine how difficult a fight will be for an appropriately leveled party. These gauges rate an encounter from 1 star (very easy) to 5 stars (deadly). Complete with core rulebook page references and full descriptions of custom monsters!
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Dungeons on Demand is not affiliated with Wolpertinger Press or Dungeon-on-Demand¸ but you should definitely check them out !
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Author Dan Coleman has been a Dungeon Master for two decades now¸ first picking up the dice with second edition. He can tell you what THAC0 stands for¸ a first level fighter's saving throw against rods¸ staves¸ and wands¸ and why players get excited to find "Treasure Type H."
Since then he's been through every new edition¸ and has written custom classes¸ spells¸ items¸ adventures¸ and system mods for each. By day he's a humble graphic designer and illustrator¸ but by night he's a full time role-player and game designer.
Take a look here: https://www.facebook.com/dcolemanproductions