Dead Man's Chest (d20)
Dead Man's Chest offers a flotilla of underwater lore and options for your game. Inside¸ you will find:
- A primer on oceanography to help you build the seas and oceans of your world
- Rules for underwater adventuring
- Tables for the deadliest of maritime threats - the weather!
- New spells such as anchor¸ create island¸ and scalding sea
- New magic items - don coral armor¸ wield the captain's horn¸ or confound your foes with the sextant of seeming
A Revised Third Edition (3.5) supplement for Game Masters and players
No place offers mor eadventure than the ocean. No dungeon is as deep¸ no jungle is as full of exotic and dangerous life. Most folk spend their entire lives on dry ground¸ unaware that entire civilizations thrive beneath the waves. Seldom do PCs venture into the depths¸ but when they do¸ they discover wonders they never dreamed of. The ocean offers a realm of adventure that is at once alien and appealing. Strange things exist down there¸ as perilous as they are compelling. Dead Man's Chest lays bare the ocean and its denizens. Within these pages are detailed rules for ship travel¸ as well as guidelines for underwater exploration¸ and three complete maritime adventures. At last there is a comprehensive source for sailing and the sea - packed with over 100 new magic items¸ monsters¸ feats¸ prestige classes and spells.