Darkness at Nekemte (d20)
"Rock solid little adventure. If most adventures were this good then I wouldn't be reviewing adventures".
- Bryce Lynch¸ Tenfootpole.org
Deep in the fetid swamp lies abandoned Nekemte¸ ancient serpent man city of the Jade Empire and home to the royal house of Nekemte - cruel¸ tyrannical sorcerers and practitioners of necromancy¸ corrupted cultists of Yul. The great swamp consumed Nekemte following the fall of the Jade Empire¸ its buildings crumbling and falling into decay. Throughout the centures¸ terror of the sepent man sorcery hung over the ruins¸ and shadowy creatures stalked the crumbling edifices at night¸ feeding on the warmth of the living. A party of looters recently dared the ruins and stole into the lower tombs where they unearthed the Arimax Stone¸ an artifact of great power¸ in the process unwittingly awakening an ancient¸ slumbering menace...
NOTE: The color print option is also a black and white book but is printed on thicker¸ higher-quality paper.
For a party of 5th to 6th level characters.
Darkness at Nekemte is a Gunderholfen campaign setting expansion module with a dark sword & sorcery feel. It can be used with Gunderholfen or run as a once-off in any campaign; Gunderholfen is not required to run this adventure. Darkness at Nekemte is designed to be used with OSRIC and other OSR games. It includes:
- Approximately 70 keyed encounter locations and sub-areas
- A swamp and ruins adventure site
- A main dungeon level
- Wilderness encounters and locations to facilitate swamp-based hexcrawls
- 19 new monsters¸ 15 new spells¸ 12 new magic items and lots of new diseases.
The PDF is bookmarked and hyperlinked. Separate JPEG maps for VTT play are included with the PDF file.