Creature Components - Tome of Beasts (d20)
Harvest the essence of elementals¸ the scales of dragons¸ and the blood of genies for use in augmenting your own spells or take it a step further with mods to magic items¸ weapons¸ and armor.
For generations¸ wizards have sought ways to augment their already substantial magical abilities. Centuries of research has yielded countless new spells¸ metamagic practices¸ and even the discovery of cooperative spellcasting as a means for making existing spells more powerful. Now you can add even more power to your arsenal with this Creature Components expansion for Tome of Beasts !
With each passing year¸ the study of arcane alchemy grows. Dedicated students¸ anxious to seek out inventive ways to augment magic¸ risk their lives to provide yet more possibilities to the magical community. Their risks have paid off.
From the wondrous world of Midgard comes a new Creature Components volume that expands upon previous experiments and
magical ideologies to include:
- Rules for harvesting hazards to make collecting components infinitely more interesting
- 170 new creature components to expand the repertoire of any aspiring magic user
- New magic items based on creatures from the Tome of Beasts byKobold Press
This tome expands upon the original Creature Components concept¸ providing numerous new tools to players and storytellers alike. Empowered spells¸ wondrous items¸ and more have been crafted from the blood of beasts...
This book is an expansion to the original Creature Components which can be purchased here.