Cities of Myth: Elements of Albion (d20)
Elements of Albion is bestiary expansion for Cities of Myth: Fallen Camelot. With 17 new creatures encompassing some of the most ancient British myths and legends¸ this product can be inserted into any campaign.
This product features lore for all of the following creatures¸ and includes art for most of them:
- The Ankou. CR 21; the celtic version of the Grim Reaper.
- Broonie. CR 1; Helpful housemate. Will curse you if you don't appreciate them.
- Blue Cap. CR 3; Fae miners who where blue knit caps. Can turn into flames.
- Cu-Sith. CR 3; Black dogs of death.
- The Dark Fool. CR 21; A haunting spellcaster that uses illusion and deception to frighten.
- Earth Dragon. CR 17; Extremely rare dragon that lives in the mountains.
- Fachan.CR 2; One-legged¸ territorial giant.
- Grindylow. CR 7; Amphibious orgre-like creatures.
- Lantern Man. CR 4; Cold fire will-o-wisps.
- Leanan Sidhe. CR 4; Genderfluid land sirens.
- Nuckelavee. CR 19; Fiendish fusion of horse and humanoid.
- Salamander. CR 3; Firelizard.
- Skrat. CR 1; Mischevious¸ gem-hoarding fae cat.
- Spriggan. CR 6; Chaotic¸ mischevious fae. Traditionally tree-like.
- Swan Maiden. CR 2; Shape-shifters and protectors of nature.
- Sylph. CR 1; Air spirit.
- Water Leaper. CR 3; Swamp dwelling bat-like toads.
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