Castlemourn Campaign Setting (d20)
There was a time when Castlemorn surged and crackled with magic. Life was good¸ but the era came to a violent and deadly end. Unknown fell beings struck swiftly¸ making arcane war on Castlemorn. Wizards and common folk alike died in scores of thousands. It seemed as if the world would be consumed - until the land itself rose and cried¸ 'Enough!'
"Today¸ Mournans dwell amid the ruined shards of their former greatness¸ calling the land CASTLEMOURN¸ not remembering the time before the Fall. However¸ the land itself is restless¸ and long-lurking mysteries are stirring. Those brave enough wonder: Will the fell creatures return¸ bringing war? Who can now withstand them if they do? What dangers lurk in ruins all across Mournra?
"CASTLEMOURN needs heroes now more than ever. Mysteries abound across the lands¸ from the nearest pasture and woodlot to grim ruins avoided by sane folk. Join master storyteller Ed Greenwood¸ the famed creator of the world's most popular role playing setting¸ in this fantasy world rich in intrigue and adventure with a web of mystery and wonder to meet the tastes of any fantasy role player; those who slash their way to glory¸ those who revel in solving complicated puzzles¸ and those who wish to interact with a myriad of strange and interesting characters. CASTLEMOURN has all of this and more!