At the Edge of Dreams (d20)
The body of a Faean lord is found skewered by an iron lance¸ one of his retinue surviving long enough to whisper¸ 'Mortals' An entire human family is found ruthlessly slaughtered while they slept¸ traces of Faean magic still lingering in the air. Ancient pacts between the Faean and the village of Graymeer¸ have ensured a lasting peace over the centuries. Now¸ however¸ with ever increasing atrocities occurring to both sides¸ the pact is strained to the point of breaking. And if they break¸ there will be a war between the Mortals and Faean¸ a war that will escalate to throw all of the Shield Islands into chaos.
Something¸ or someone¸ has been purposefully trying to drive the Faean and Mortals into direct conflict. The characters have one chance - they must find the true culprit behind these incidents¸ and then travel to the mysterious Faean Realm¸ 'At the Edge of Dreams' to convince the Faean Court to halt their attacks¸ before it is too late.
'At the Edge of Dreams' introduces players and DMs alike to the Shield Islands¸ five island kingdoms that have united under a single High King in order to protect themselves from the rest of the world. For five or six characters of 5th through 7th level¸ 'At the Edge of Dreams' thrusts the characters directly into the volatile affairs of a land on the brink of a new era¸ with a past that refuses to fade away.