Alternate Occupations (d20)
ALTERNATE OCCUPATIONS A rules supplement for Dungeon Crawl Classics
One of the more innovative rules in Goodman Games' Dungeon Crawl Classics is the ‘funnel.' The funnel is when players take a band of commoners (0-level characters) and run them through the gauntlet of a full adventure. Players then pick through their surviving commoners and choose the character for further adventuring.
Alternate Occupations expands the concept of the funnel. New occupation tables are provided. The first is the Default Table that lists all of the occupations from Dungeon Crawl Classics plus new occupations as well as the associated race. Like the original Occupation Table¸ this table randomly determines both a character's starting occupation and race. For groups that want a more focused funnel¸ separate tables were created for Race and Class. If you want a dwarf in your party - or even a party of dwarves - you can simply roll on the Dwarf Occupation table. If you want to avoid having your magic user starting life as a cheesemonger¸ roll on the Wizards Occupation table which has more relevant starting occupations like hedge wizard¸ street magician¸ and university student.
Also included in Alternate Occupations is a limited list of occupation definitions. This list provides a brief description of certain occupations whose true function may not be obvious or well known to both the players and the judge.
So add some more occupations to your angry mob or quivering band of would-be adventurers - expand the funnel!