2 WORM 2 FURIOUS (d20)
A deadly funnel (Level 0+) adventure and mini-setting¸ for 4-6 players¸ revolving around an ever mutating and evolving moth grub. THE grub has escaped and you have been charged by the God-Queen to bring it back to the hatchery¸ but this is a funnel after all... so stuff will inevitably go wrong and will likely be fatal.
It's a tiny worm¸ that grows and grows and grows¸ and rampages¸ and bursts into a colossal Doombringer Moth that's a Patron¸ a Deity¸ and a raging behemoth. It grows and grows¸ its growth unlocks new abilities and reactions. It rarely acts the same way¸ and eventually it will rule. WORSHIP IT OR RUN FROM IT¸ IT DOESN'T MATTER!
A God-Queen¸ her throne-maidens¸ the legions of Sky-Knights (on their Worm-Hawks)¸ Stilt-Walkers¸ and Knights that strike with the fury of a thousand hammers. In addition there's a couple important NPCs stirring things up and causing problems. Ranging from a veteran sky-knight to turned bartender¸ to a Jester that loiters in the streets spreading whispers to those that live below.
What Else?New Locations¸ Encounters¸ Celebrations¸ Adventure Hooks¸ Complications¸ World Changing Effects¸ Level 0 Occupations¸ Bestiary Entries (including Worm-Hawks¸ Stilt-Walkers¸ and Knightly Orders)¸ Some fancy villagers¸ A new Deity (or is it a Patron?)¸ Portens¸ Rune Effects¸ A map of the Kingdom¸ Forms to track destruction of the Worm¸ and a Worm Tracker (for tracking it's growth¸ and the Die Chain)
This product is compatible with the Dungeon Crawl Classics Role Playing Game.
CreditsCover Art by Sean Richer¸ Tomasz Grabowiecki¸ & Tharamust
Writing by Sean Richer
Art by Scrap Princess
Editing by MoonRat Conspiracy (Fiona Maeve Geist & Jarrett Crader)
Cartography by Glynn Seal
Layout by Glynn Seal